6 sec. You receive low scrap with resources. Engines: Charges the FTL drive and powers evasion. (Mind Control) Use your Mind control system to calm him down. It also regenerates that Zoltan shield if you take too long during the fight. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer. Sustains up to 4 damage-absorbing barriers around your ship. It turns out they have been studying the Lanius's ability to reshape metal. Engi fleet discussion. Earning two of the three Rock Cruiser achievements will unlock Layout B. Otherwise, these ships are either in need (so you cannot engage them in combat) or are Pirated. We all know that, right? Good. (e. . So did the Rebel Flagship just do an invisible FTL jump that. The total evasion - due to functioning Piloting, Engines - can reach or exceed 100%. add info --> Engines: Charges the FTL drive and powers evasion. The Long-Ranged Scanners will detect ship presence. As u/absurdperson said, if you rely on engine strength then most ion shots are going to miss anyways - but if you rely on shield strength then the reverse ion field is your friend, as ion is the most powerful anti-shield weapon. . This event can occur only once per sector. Garbage Tier: Ion Intruder (*I haven't actually played with this much, but my impression is that it's very weak for the player) Anti-Drone Drone. This is the Stealth Cruiser ship unlocking event. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. 3; Reactions:. . The Long-Ranged Scanners will detect no ship presence. anarcher Apr 10, 2014 @ 2:13pm. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. onslaught deletes hull and spawns tons of breaches. You don't assume direct control over them, but instead they are now simply "friendly". Without shield barrier: you can take 0 or 1 hull/system damage in 1-4 rooms each; minimum number of fires is 2 in 1 or 2 rooms, maximum number of fires is 6 in 5 rooms; rarely a 4. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. g. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan Shield at once? 3: Is it possible to make it so that it doesn't use up drone parts? The shield overcharger seems to be bad by design. We all know that, right? Good. A fully upgraded cloak lasted only 5 seconds. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Ships tested: Federation layout A and Engi layout A. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. Restored the “Low O2” Warning. ) Keep waiting on the star map to improve and test your ship. " Power Required: 3 Time Between Shield Generation: 8. It also regenerates that Zoltan shield if you take too long during the fight. Loss of Cabin Pressure. On the other hand it also got a lot of de-buffs, since any ship with a Shield Overcharger drone, let alone mind-control, hacking or an annoying pirate ship layout with Shields or Weapons separated, will be a problem. What is the shield overcharger? How do I get it and what does it do?This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect ship presence. However, after multiple attempts, I can't even get past sector 2. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. These are the Random Events that unlock the ships ' layout A and corresponding ship quest achievements. This page will provide a quick and easy way to check how to unlock all the ships in the Multiverse mod. Manning increases dodge chance. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Hacking Stun removed from game. payload removes systems with good breach chance, very good and fun. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. This page will contain spoilers on each event described, which options to pick in dialog options, If a ship requires crew killing, etc. Showing 1 - 5 of 5 comments. com There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it works 100% of the time. Anti-ship battery firing on Lanius ships. I love the stealth cruiser, and I recently unlocked the type C. Augmentations [] Advanced FTL Navigation []. They appear on page 5. Stealth B without buying shields Very definitely possible. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. In true professional wrestling fashion, "The Overcharger" garners a chorus of boos from the crowd as he taunts them with expired warranties and overpriced car repairs. - Boarding droneThe Zoltan cruisers are the advanced vessels of the Zoltan race, using their powerful shield technology for protection, and utilizing their natural power generation for running these cruisers effectively. So did the Rebel Flagship just do an invisible FTL jump that. ". According to the wiki, it does stack. Just having the overcharger drone active does not protect you from teleport by itself. * No possibility of hacking shields down and vaporizing ships quickly with my ship weapons * I was so intoxicated by the boarding power that I wasn't paying attention to hull, got down to 2 hull at one point Citronvand Apr 10, 2014 @ 1:39pm. The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. Balance changes:. Auto-ship attacking outpost. Civilian FTL haywire escort; Backup DNA Bank []. This random event occurs in: Slug Controlled Nebula Slug Home Nebula The Long-Ranged Scanners will detect no ship presence. Shield Overcharger "Generates a single supershield barrier periodically. The pirate you encounter here looks worn down, but hungry. Exploring the devastation, you find a lone survivor. But the 3 engine case has 6. Fixed minor mouse input bugs. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. I'm going to be so mad with my self if I mess up and lose this time :D. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. Oxygen is a key element on most ships. We act as a one-stop shop for businesses looking to streamline their supply chain. (e. Misses so often that it almost feels like a 9yr old playing COD on the PS4. having two scrap recovery arms early, you got extremely lucky. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. Stores can be found at designated beacons or in events. It includes one random "half price" drone. Needs testing: if 2+ Reverse Ion Field augmentations provide protection for Zoltan Shield in 100% cases. Auto-ship carrying shield virus. - Shield overcharger Also nicknamed by me "the shit overcharger" - Anti-drone A waste of scrap and parts. It's a 15% increase in recharge rate, not a 15% decrease in recharge time. (see the formula) Provides boost even if the Shields system is damaged, hacked, or ionized. The shield overcharger protects you from lasers. So, with that ascension perk, they have 200 shielding, less than level 5 shields that have 220, but they do have more regen (1. Merchant docked with Lanius. You message them to see if they need any help. Here's a quick table based on the wiki: Keep in mind that most battles in FTL are decided in well under a minute. The Zoltan Shields is an extra shield layer that goes over your normal shields. This event can occur only once per sector. This event can occur multiple times per sector. An Achievement is a meta-goal defined outside of a game's parameters. having two scrap recovery arms early, you got extremely lucky. " Power Required: 2 Total Healing: 3-5 Avg. So did the Rebel Flagship just do an invisible FTL jump that. Invite him to join your crew. Showing 1 - 5 of 5 comments. 8% of Uncharted Nebulas have no stores at all. We all know that, right? Good. When activated, the crystals appear in the room and create a coating around it preventing anyone from entering or leaving; if timed correctly, a room can be coated with crystals while a Crystal crew is leaving it (thus, avoiding contact with enemy. FtwLasers · 3/11/2014. 3. True, but you should be killing enemies before they can board return, heal, and reboard. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. Phase 3 it has 5 shield layers, for some reason splits off the weapon rooms, and attaches 2 extra weapons. Fixed a bug that cause docked ships not be able to jump to ftl when placing more than one ftl drive near a landing pad. Because every ship starts with 100 percent oxygen, you must vent before. Both shields skill and Shield Charge Boosters work in. Nevertheless, the developers allowed the modding community. Cloaking will help dodge the shots, as they are all at once. fandom. Edit. Hacking will definitely be useful. * Super Shield from drones is up too infrequently to do anything against bombs or boarders. You find a Slug Cruiser and Rock ship at a standoff, both with weapons armed and ready to fight. It also regenerates that Zoltan shield if you take too long during the fight. It also regenerates that Zoltan shield if you take too long during the fight. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. Command: AUG id. The Shield Overcharger is simply too power-costly at 3 to be worth using that much, and the side-benefits from having a Super Shield such as resisting Hacking and MindCon aren't really that realistic when it takes eight seconds for any super shield to appear at all. It's cool that the super shields stop hack that's already been launched. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. FTL Ship Analysis: Stealth Cruisers. onslaught deletes hull and spawns tons of breaches. Showing 1 - 9 of 9 comments. You receive a request, "All of our military ships have been destroyed or damaged during the rebellion. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. If you look closely, the stamp will have a 3 letter code on it on the top, that indicates the port of entry location or border checkpoint of the US that you used to enter. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. Go down to the surface to investigate. This random event occurs in: Slug Controlled Nebula Slug Home Nebula in a nebula. The shield overcharger protects you from lasers. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. Three scrap arms gives you 33. Reduced the time before emergency FTL can be. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. * Due to issues with how sectors are generated, about 0. the shield deploying drone takes soooo long to get a. The shield can absorb 5 HP of damage and can only be recharched by doing an FTL jump. (the most notable one is level 2 shields by the end of sector 1 ; after that, systems upgrades become already less significant). Manning the Piloting system adds up to the overall ship evasion (Piloting crew skill. It is actually better than a regular shield level early on, since it still recharges faster than any single weapon's cooldown, and can also sometimes stop missiles and even bombs. Hi, I found out the cloak depletes faster than normal. Inquire about the process. FTL has a small, active modding community. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. It's faster than pretty much all weapons. g. Some enemies can have level 9 or 10 shields (up to 5 shield layers). (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. Our Full truck load services are effective for. A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. What is the shield overcharger? How do I get it and what does it do?Anyway, after said extended amount of waiting, draining, taking their hits and fighting boarding teams, this message popped up: The ship suddenly disables their weapons. " Get to sector 8 without your ship's net oxygen levels exceeding 20 percent (starts after the first jump). Hacking will definitely be useful. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. The Shivan starts without a Door System, requiring 60 scrap to buy it. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. A Shield Charge Booster improves recharge by 15%, and they stack additively -- so three of them improve recharge by 45%. Yesssssssss. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. From there, I whipped up this little chart here. This event sequence unlocks the Zoltan Cruiser and. sarrowquand Jul 26, 2016 @ 2:52am. However, after multiple attempts, I can't even get past sector 2. 73K subscribers in the ftlgame community. This is the Rock Cruiser ship unlocking event. Wormhole FTL for life Also this is not my idea, but i highly support it, especially with few adds from later posts. Focus your firepower on the shields. There are no in-game ships with more than 4 shields, although certain auto-scouts in the endgame can put up to 9 power at once into shields; functionally no. I feel like I should be embarrassed, but I looked into my stats, and wow, I played 76 games, and zero total victories. one sec, mind control is hacked, and it's at the doors where i use to vent in/out air to stop. FTL Recharge Booster augmentation multiplies charge time by 80%, two of them by 67%, and three of them by 57%. This event can occur only once per sector. #1. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. This means they will repair broken. Assuming they stack the same way I believe Reloaders. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. This event can occur only once per sector. 74K subscribers in the ftlgame community. Currently the most comprehensive list is the FTL mod compendium. This augment only affects Anti Drone and Defense drone (not the Overcharger, neither drones inside the enemy ship). It also regenerates that Zoltan shield if you take too long during the fight. On my Twitch channel Im currently undergoing an FTL HardChallenge where I aim to win against FTL in all 28 ships on Hard. xmlFederation Ships can only be fought in the Federation deserters random event. Upon making an FTL jump, Zoltan Shields are completely recharged. Default Name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Max Hull. A secondary Target Uplink on an Orbital Ring may be needed in extremely large systems. Manning the Engines increases evasion (by +5/+7/+10 %) and the FTL Drive charge rate, depending on the manning crewmember's engines skill level. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Ship Unlocking Events. 3. Ancient Shield Overcharger 100 45: 360: 15 2 +33% Starbase and Defense Platform shield hit points without Archaeo-Engineers +33% Starbase and Defense Platform shield hardening without Archaeo-Engineers +50% Starbase and Defense Platform shield hit points with Archaeo-Engineers +50% Starbase and Defense Platform shield hardening with Archaeo. He immediately attacks his Engi rescuers, and your crewmember is forced to kill him. If that is the case, it depends entirely on engine level. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors being. But compare, say, the small size shields to level 5 shields. It also doesn't protect against torpedoes for engine reasons, so you'd get splashed for double the HE damage on your main shields. FTL Recharge Booster does far too little for the cost - you could put that money towards upgrading the Engines instead, which both increases your charge rate AND your evasion. Plasma storm incapacitated ships. They appear on page 5. The shield overcharger seems to be bad by design. Quests are started in some of these events. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. OCL specializes in trucking and ocean freight. #2. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. Better yet, get both! On the other hand, there are no guarantees that one can get either, so. com, at (800) 886-4870 Ext. You find a colony that seems to have been recently attacked. You also have Zoltan Shields that stops almost any attack in its tracks. Crystalline research facility; Damaged Stasis Pod []. carnage is a bit overrated imo, but still powerful. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. * Even Defense 1 drones take out missiles and drones at greater speed. 72K subscribers in the ftlgame community. and luck is a significant factor there, since you need to have the Supershield generate shortly before the Pulsar does its. EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the. They stack. For the most part, it's a pretty incredible defense. The Mantis is terrified at the sight of your crewmember. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Each barrier blocks one shot regardless of the shot's damage. Ion and Beam weapons will do double damage. Repeat the steps of taking out the gun(s). For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. Originally posted by Gold♥Shield: This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. You don't assume direct control over them, but instead they are now simply "friendly". (the ship can also be unlocked by winning the game with the Rock Cruiser) You arrive near a small fleet of civilian Engi. For the most part, it's a pretty incredible defense. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. #2. This random event occurs in: Slug Controlled Nebula Slug Home Nebula at a distress beacon. Augments. "An unexplained technology creates this nearly impenetrable shield. L. create drone recovery arm without having to go to store, etc. 2. If I have a shield nullification system, I'll make special platforms that are full armor. This event can occur only once per sector. 1 2 3 4 5 6 7 8 9 Share 170 views 6 years ago That's actually really effective at slowing us down. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. Showing 1 - 9 of 9 comments. System Repair Drone. 105 votes, 14 comments. The Long-Ranged Scanners will detect no ship presence. 2-star crew gives you a 30% recharge bonus, and each Charge Booster gives you 15%. Maximum of 3 Weapons, 2 different Drones. payload removes systems with good breach chance, very good and fun. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . You can look into my profile game screenshots, the latest one to see it. I personally did, but i'm not ruling luck out of the equation. This is where some people go wrong. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. Advanced FTL Navigation now maps every new sector (and costs more). Your sensors are picking up a single life form. I would pick the Shield Charge Booster, personally. This means they will repair broken. " A good example of players' valid complaints that FTL relies too heavily on RNG, Diplomatic Immunity is seemingly much less skill-based than the majority of in-game achievements. Ancient Shield Overcharger's value depends on what weapons the enemy is using, but can really help against Torpedoes, Lances, and Neutron Launchers. Shields [] Ion Field [] "Has 50% chance to ignore ion damage when any system is hit" Costs 50 and 1 ; Requires at least level 4 shields to install. When you mind control someone, they will act like a computer-controlled friendly unit. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan. 0 sec. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. 1% increase in scrap. Just having the overcharger drone active does not protect you from teleport by itself. The defense drone mk II also takes 3 power, but shoots down projectiles every second or so. 1% increase in scrap. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. This event can occur only once per sector. #1. 4. An item only comes equipped on a particular ship. E. Auto-ship fight (Crystal) Auto-ship fight in asteroid field. They will conveniently have a bypass but you can't be boarded from enemy ships. The shield overcharger works a lot better than the armchair pilots suspect. 33 to 0. You message them to see if they need any help. Enemy Zoltan Shield is replenished upon revisiting the beacon. "While using the Federation Cruiser, use your crew in 4 special blue event choices by sector 5. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? 74K subscribers in the ftlgame community. 15, giving about 87% of the base time (not 85%). Auto-ship fight near sun. What sectors are in FTL? There are five sector types in FTL: Civilian. the shield deploying drone takes soooo long to get a layer up and it's gone in a hit, and you lose. Zoltan Shield is an augmentation that grants energy shielding which protects ship's standard shields, hull, and crew from any damage until it is depleted. Long-Ranged Scanners cost more. A Halberd beam or Glaive beam will help here as well. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. Category:Out of Fuel Events. Enforcer, 1 C. Scrap Cost: 60 Shop. "C starts with one of the best early game beams and a more reliable defense. It also regenerates that Zoltan shield if you take too long during the fight. . Misses so often that it almost feels like a 9yr old playing COD on the PS4. There must have been rich pickings for pirates around here up until war broke out. (e. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. Default Name: The Torus Starting Crew: 3 Engi Starting Reactor: 9 Max Hull: 30 Crew Capacity: 8 Starting Systems. Default Name: Regalus Infinitum Starting Crew: 2 C. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? The Engi cruisers are the ships of the Harmony Collective, and rely largely on ion and drone weaponry, in order to defend themselves. This event can occur only once per sector. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. We all know that, right? Good. Player's mind control chooses a random target in the room: it can accidentally control an enemy boarder instead of removing the mind-control from player's crew. These upgrades can. Other than that, there is no legitimate way to get 5 shields. I'm going to be so mad with my self if I mess up and lose this time. " Power Required: 3 Time Between Shield Generation: 8. Subset Games referred to modding as "unexpected" and have said it is unlikely FTL will ever support mods in any way. Shield Overcharger Drone: Like a bad Defense II; doesn't do enough to justify its use in almost all cases. If you lose the overshield then you are vulnerable until it comes back. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster… In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Minor tooltip text changes. #1. This event can occur only once per sector. Keep defending from the superweapon and firing at the shields. They offer goods and services in exchange for scrap. There's no explanation and they don't respond to hails. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. The Long-Ranged Scanners will detect no ship presence. Lose a shield layer (Must have a shield system or this option. Shield Drones & Ion Intruders now require only 2 power and cost less. This event can occur only once per sector. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Trivia. This event can occur only once per sector. You receive a drone schematic with low scrap. Anti-Personnel Drone.